Gaming service providers in the China market generated total revenues of CNY99.78 billion (US$14.51 billion) in the first half of 2017, growing 26.7% on year, and the corresponding 507 million users increased 3.6%, according to the China Audio-Video and Digital publishing Association (CADPA).
from DIGITIMES: IT news from Asia http://ift.tt/2uQd4gC
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